qCC_db version 2.13.alpha (Qt) - 31 May 2022
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ccGL Member List

This is the complete list of members for ccGL, including all inherited members.

Color3v(QOpenGLFunctions_2_1 *glFunc, const unsigned char *v) (defined in ccGL)ccGLinlinestatic
Color3v(QOpenGLFunctions_2_1 *glFunc, const float *v) (defined in ccGL)ccGLinlinestatic
Color4v(QOpenGLFunctions_2_1 *glFunc, const unsigned char *v) (defined in ccGL)ccGLinlinestatic
Color4v(QOpenGLFunctions_2_1 *glFunc, const float *v) (defined in ccGL)ccGLinlinestatic
Frustum(double left, double right, double bottom, double top, double znear, double zfar) (defined in ccGL)ccGLinlinestatic
InvertMatrix(const Type *m, Type *out) (defined in ccGL)ccGLinlinestatic
MAT(const double *m, int r, int c) (defined in ccGL)ccGLinlinestatic
MAT(const float *m, int r, int c) (defined in ccGL)ccGLinlinestatic
MAT(double *m, int r, int c) (defined in ccGL)ccGLinlinestatic
MAT(float *m, int r, int c) (defined in ccGL)ccGLinlinestatic
Normal3v(QOpenGLFunctions_2_1 *glFunc, const float *v) (defined in ccGL)ccGLinlinestatic
Normal3v(QOpenGLFunctions_2_1 *glFunc, const double *v) (defined in ccGL)ccGLinlinestatic
Ortho(double left, double right, double bottom, double top, double nearVal, double farVal) (defined in ccGL)ccGLinlinestatic
Ortho(double w, double h, double d) (defined in ccGL)ccGLinlinestatic
PickMatrix(double x, double y, double width, double height, int viewport[4], double m[16]) (defined in ccGL)ccGLinlinestatic
Project(const Vector3Tpl< iType > &input3D, const oType *modelview, const oType *projection, const int *viewport, Vector3Tpl< oType > &output2D, bool *inFrustum=nullptr) (defined in ccGL)ccGLinlinestatic
Rotate(QOpenGLFunctions_2_1 *glFunc, float a, float x, float y, float z) (defined in ccGL)ccGLinlinestatic
Rotate(QOpenGLFunctions_2_1 *glFunc, double a, double x, double y, double z) (defined in ccGL)ccGLinlinestatic
Scale(QOpenGLFunctions_2_1 *glFunc, float x, float y, float z) (defined in ccGL)ccGLinlinestatic
Scale(QOpenGLFunctions_2_1 *glFunc, double x, double y, double z) (defined in ccGL)ccGLinlinestatic
Translate(QOpenGLFunctions_2_1 *glFunc, float x, float y, float z) (defined in ccGL)ccGLinlinestatic
Translate(QOpenGLFunctions_2_1 *glFunc, double x, double y, double z) (defined in ccGL)ccGLinlinestatic
Unproject(const Vector3Tpl< iType > &input2D, const oType *modelview, const oType *projection, const int *viewport, Vector3Tpl< oType > &output3D) (defined in ccGL)ccGLinlinestatic
Vertex3(QOpenGLFunctions_2_1 *glFunc, float x, float y, float z) (defined in ccGL)ccGLinlinestatic
Vertex3(QOpenGLFunctions_2_1 *glFunc, double x, double y, double z) (defined in ccGL)ccGLinlinestatic
Vertex3v(QOpenGLFunctions_2_1 *glFunc, const float *v) (defined in ccGL)ccGLinlinestatic
Vertex3v(QOpenGLFunctions_2_1 *glFunc, const double *v) (defined in ccGL)ccGLinlinestatic