Search found 43 matches

by Aarie
Tue Nov 29, 2016 3:09 pm
Forum: Issues, bugs, etc.
Topic: Error opening/ saving bin files in 2.8.
Replies: 14
Views: 8405

Re: Error opening/ saving bin files in 2.8.

Well, after importing all files at once, I place them all in the first folder, mark the folder and save as bin. Importing the files seperately, I also just place the newly imported single cloud in the same folders as the previously imported clouds. Regarding the filesize: I have to check on that, be...
by Aarie
Tue Nov 29, 2016 2:09 pm
Forum: Issues, bugs, etc.
Topic: Error opening/ saving bin files in 2.8.
Replies: 14
Views: 8405

Re: Error opening/ saving bin files in 2.8.

Weird things happening here... Following your suggestion, I imported the single clouds incrementally, each time saving it as a new file. Now I can open the .bin file with six clouds loaded (File 1). But, if I import all the six pointclouds at once and save a bin file, it becomes corrupted. What's go...
by Aarie
Tue Nov 29, 2016 11:58 am
Forum: Issues, bugs, etc.
Topic: Error opening/ saving bin files in 2.8.
Replies: 14
Views: 8405

Re: Error opening/ saving bin files in 2.8.

Unfortunately I deleted the "corrupted" file with all clouds loaded. But I tried splitting the file into two single ones, each containing six pointclouds (where each cloud has between approx. 100 - 500 million points). Again both bin files can't be opened. File 1: 21.394.142.519 Bytes File...
by Aarie
Tue Nov 29, 2016 11:20 am
Forum: Issues, bugs, etc.
Topic: Error opening/ saving bin files in 2.8.
Replies: 14
Views: 8405

Error opening/ saving bin files in 2.8.

Hey Daniel, i've stumbled again across the bug of not being able to save/ open large datasets in 2.8., where I get the error message: "Read error (corrupted file or no access right?)". The dataset is approx. 2,5 billion points, split into 12 clouds. Furthermore CC crashes when I try to mer...
by Aarie
Thu Jun 30, 2016 5:44 am
Forum: Plugins
Topic: Add ground filtering plugin (CSF) to the official repository of cloudcompare
Replies: 57
Views: 1229781

Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare

I just wanted to congratulate both of you for implementing this awesome plugin!
Great to see such a collaboration! Keep up the good work!
Thanks!
by Aarie
Thu Jun 30, 2016 5:42 am
Forum: Questions
Topic: how to export .e57 file extenstion from cc to cad
Replies: 4
Views: 7196

Re: how to export .e57 file extenstion from cc to cad

Hi,
you will have to convert the pointcloud to the rcs or rcp format before you can attach it to an autocad file.
See here: https://knowledge.autodesk.com/support/ ... E-htm.html

Cheers!
by Aarie
Thu Jun 30, 2016 5:40 am
Forum: Questions
Topic: convert (.imp) file extension to (.e57)
Replies: 5
Views: 7018

Re: convert (.imp) file extension to (.e57)

Hi Ahmed,
you will have to export the pointclouds from Leica Cyclone to .e57.
As fas as I know, there is no stand-alone converter, since .imp is leicas properitory format.
Cheers!
by Aarie
Tue May 10, 2016 5:51 am
Forum: Issues, bugs, etc.
Topic: Error opening/ saving bin files in 2.7.0.
Replies: 3
Views: 2469

Re: Error opening/ saving bin files in 2.7.0.

Yes, those are structured clouds (ptx format from leica).
I've also tried deleting all sensors, but that does not help.
Cheers

edit: after subsampling the pointcloud and deleting the original, the bin file can be saved/ loaded correctly.
by Aarie
Mon May 09, 2016 4:52 pm
Forum: Issues, bugs, etc.
Topic: Error opening/ saving bin files in 2.7.0.
Replies: 3
Views: 2469

Error opening/ saving bin files in 2.7.0.

Hi Daniel, i've just stumbled across an issue when trying to save a large bin file. When I want to reopen the saved file, I get the error "[17:46:36] Read error (corrupted file or no access right?)" The file contains a total of about 1.5 billion points (RGB, intensity, normals). I've segme...
by Aarie
Tue Mar 15, 2016 10:00 am
Forum: Questions
Topic: Mesh Subsampling and Compression
Replies: 6
Views: 10365

Re: Mesh Subsampling and Compression

Hi, you have multiple possibilities. The required workflow depends a bit on whether you are talking about vertex-colors or proper texture maps. For texture mapping, you could decimate your mesh using either Meshlabs "Quadric Edge Collapse Decimation", which usually creates quite good resul...