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M3C2 Distance Direction

Posted: Thu Sep 14, 2017 8:11 pm
by uasghar
Hey Daniel,

I was wondering what is the direction of the M3C2 distances. I mean are they absolute distances, i.e. sqrt(dx^2 + dy^2 + dz^2)? Can they be split into x, y, and z components?

I used multiscale calculation mode and the orientation for the normals was set to +Z (See attached picture)

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I'm actually using it for change detection and want to know the movement in horizontal as well as vertical plane.

Regards,

Umair.

Re: M3C2 Distance Direction

Posted: Fri Sep 15, 2017 6:35 am
by daniel
M3C2 outputs signed distances. And they are calculated along the direction of the normal (for each point). The '+Z' option is just to help CC orients the normals (here they will all roughly point upward). If you want purely vertical normals / displacement, then you have to select the 'vertical' option as calculation mode.

And no, you can't split the distance along X, Y and Z in this plugin.