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qCC_db version 2.13.alpha (Qt) - 31 May 2022
CloudCompare 3D entities
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This is the complete list of members for ccGL, including all inherited members.
| Color3v(QOpenGLFunctions_2_1 *glFunc, const unsigned char *v) (defined in ccGL) | ccGL | inlinestatic |
| Color3v(QOpenGLFunctions_2_1 *glFunc, const float *v) (defined in ccGL) | ccGL | inlinestatic |
| Color4v(QOpenGLFunctions_2_1 *glFunc, const unsigned char *v) (defined in ccGL) | ccGL | inlinestatic |
| Color4v(QOpenGLFunctions_2_1 *glFunc, const float *v) (defined in ccGL) | ccGL | inlinestatic |
| Frustum(double left, double right, double bottom, double top, double znear, double zfar) (defined in ccGL) | ccGL | inlinestatic |
| InvertMatrix(const Type *m, Type *out) (defined in ccGL) | ccGL | inlinestatic |
| MAT(const double *m, int r, int c) (defined in ccGL) | ccGL | inlinestatic |
| MAT(const float *m, int r, int c) (defined in ccGL) | ccGL | inlinestatic |
| MAT(double *m, int r, int c) (defined in ccGL) | ccGL | inlinestatic |
| MAT(float *m, int r, int c) (defined in ccGL) | ccGL | inlinestatic |
| Normal3v(QOpenGLFunctions_2_1 *glFunc, const float *v) (defined in ccGL) | ccGL | inlinestatic |
| Normal3v(QOpenGLFunctions_2_1 *glFunc, const double *v) (defined in ccGL) | ccGL | inlinestatic |
| Ortho(double left, double right, double bottom, double top, double nearVal, double farVal) (defined in ccGL) | ccGL | inlinestatic |
| Ortho(double w, double h, double d) (defined in ccGL) | ccGL | inlinestatic |
| PickMatrix(double x, double y, double width, double height, int viewport[4], double m[16]) (defined in ccGL) | ccGL | inlinestatic |
| Project(const Vector3Tpl< iType > &input3D, const oType *modelview, const oType *projection, const int *viewport, Vector3Tpl< oType > &output2D, bool *inFrustum=nullptr) (defined in ccGL) | ccGL | inlinestatic |
| Rotate(QOpenGLFunctions_2_1 *glFunc, float a, float x, float y, float z) (defined in ccGL) | ccGL | inlinestatic |
| Rotate(QOpenGLFunctions_2_1 *glFunc, double a, double x, double y, double z) (defined in ccGL) | ccGL | inlinestatic |
| Scale(QOpenGLFunctions_2_1 *glFunc, float x, float y, float z) (defined in ccGL) | ccGL | inlinestatic |
| Scale(QOpenGLFunctions_2_1 *glFunc, double x, double y, double z) (defined in ccGL) | ccGL | inlinestatic |
| Translate(QOpenGLFunctions_2_1 *glFunc, float x, float y, float z) (defined in ccGL) | ccGL | inlinestatic |
| Translate(QOpenGLFunctions_2_1 *glFunc, double x, double y, double z) (defined in ccGL) | ccGL | inlinestatic |
| Unproject(const Vector3Tpl< iType > &input2D, const oType *modelview, const oType *projection, const int *viewport, Vector3Tpl< oType > &output3D) (defined in ccGL) | ccGL | inlinestatic |
| Vertex3(QOpenGLFunctions_2_1 *glFunc, float x, float y, float z) (defined in ccGL) | ccGL | inlinestatic |
| Vertex3(QOpenGLFunctions_2_1 *glFunc, double x, double y, double z) (defined in ccGL) | ccGL | inlinestatic |
| Vertex3v(QOpenGLFunctions_2_1 *glFunc, const float *v) (defined in ccGL) | ccGL | inlinestatic |
| Vertex3v(QOpenGLFunctions_2_1 *glFunc, const double *v) (defined in ccGL) | ccGL | inlinestatic |