Help Understanding Extra Pixel in Raster
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jmcguire525
- Posts: 1
- Joined: Sat Mar 21, 2026 9:55 pm
Help Understanding Extra Pixel in Raster
I'm creating a height map for BeamNG and need to keep a 1:1 ratio 1px=1m. I have cropped the LAZ using the segment tool to a 4096x4096 square, but when I rasterize and set the grid to 4096x4096 with a Step=1.0 I end up with a 4097x4097 output. Is there a way to force a 1:1 resolution, or can someone tell me how the extra row/column of pixels is added so that I can crop them later?
Re: Help Understanding Extra Pixel in Raster
You could use the 'advanced' grid edition mode to control this in a finer way maybe? (click on the 'Edit grid' button next to the grid step parameter).
Daniel, CloudCompare admin