Oculus Rift S

Feel free to ask any question here
Post Reply
mjgrilliot
Posts: 1
Joined: Fri May 31, 2019 4:02 pm

Oculus Rift S

Post by mjgrilliot »

Hello,
I am trying to use the Oculus Rift S with cloudcompare and having trouble viewing the pointcloud in the VR environment. I found this thread from 2016 with a similar issue but I'm not receiving the error they mention (http://cloudcompare.org/forum/viewtopic.php?t=1962). Same deal as in the post I linked, the Oculus software runs fine (Oculus App Version 1.38.0.250171), CloudCompare runs fine on its own (version 2.10.2 stereo). But I can't figure out how to initialize viewing the point cloud in 3D on the Oculus headset. All I can do is view the 2D desktop in the 3D Oculus environment (See attached screenshot). I'm running Windows 10 education version 1809 (OS Build 17763.529).

I don't care if the handsets work, I can use the mouse, I would just like to view the pointcloud in 3D on the headset. Does anyone know how to initialize this?

Thanks!
Attachments
OculusScreenshot1559318319.jpeg
OculusScreenshot1559318319.jpeg (400.04 KiB) Viewed 9889 times
daniel
Site Admin
Posts: 8178
Joined: Wed Oct 13, 2010 7:34 am
Location: Grenoble, France
Contact:

Re: Oculus Rift S

Post by daniel »

What error do you get (in CloudCompare's Console) when you try to activate the stereo mode? (the reg and blue glasses icon in the bottom left part)
Daniel, CloudCompare admin
Souck
Posts: 2
Joined: Sun Nov 24, 2024 2:21 pm

Re: Oculus Rift S

Post by Souck »

Any update on this? I would like to try my Oculus Shift S on CC too. The first thing I observed is the need for a GPU which does quad render buffering. But I'm in doubt if the Rift S would work or if it only works on the Oculus Rift version.
Thanks Danial for all your work!
daniel
Site Admin
Posts: 8178
Joined: Wed Oct 13, 2010 7:34 am
Location: Grenoble, France
Contact:

Re: Oculus Rift S

Post by daniel »

I am not aware of any work that has been done to make the recent oculus devices compatible with CloudCompare sadly...
Daniel, CloudCompare admin
Souck
Posts: 2
Joined: Sun Nov 24, 2024 2:21 pm

Re: Oculus Rift S

Post by Souck »

Thanks for the reply Daniel! I'm currently working on my master thesis and I'm trying to use a few different option to of point cloud VR annotation tools. I believe that CC would be a great one for the tests I would like to make. Could you recomend me which scripts to start working on the git repo to try to update de CC stereo to other oculus rigs (like quest 2 or rift S, which are the ones I have) and other graphic cards other than QUAD family?
daniel
Site Admin
Posts: 8178
Joined: Wed Oct 13, 2010 7:34 am
Location: Grenoble, France
Contact:

Re: Oculus Rift S

Post by daniel »

Well, we don't support Oculus headsets anymore, but we did in the past, so it's technically feasible (you may want to refer to the commit where it was removed: https://github.com/CloudCompare/CloudCo ... 779155d557).

If you manage to make it work again with the most recent SDK, and even with other GPUs, we will gladly welcome the contributions.
Daniel, CloudCompare admin
Post Reply