Help Understanding Extra Pixel in Raster

Feel free to ask any question here
Post Reply
jmcguire525
Posts: 1
Joined: Sat Mar 21, 2026 9:55 pm

Help Understanding Extra Pixel in Raster

Post by jmcguire525 »

I'm creating a height map for BeamNG and need to keep a 1:1 ratio 1px=1m. I have cropped the LAZ using the segment tool to a 4096x4096 square, but when I rasterize and set the grid to 4096x4096 with a Step=1.0 I end up with a 4097x4097 output. Is there a way to force a 1:1 resolution, or can someone tell me how the extra row/column of pixels is added so that I can crop them later?
daniel
Site Admin
Posts: 8178
Joined: Wed Oct 13, 2010 7:34 am
Location: Grenoble, France
Contact:

Re: Help Understanding Extra Pixel in Raster

Post by daniel »

You could use the 'advanced' grid edition mode to control this in a finer way maybe? (click on the 'Edit grid' button next to the grid step parameter).
Daniel, CloudCompare admin
Post Reply