Search found 7402 matches

by daniel
Thu Mar 03, 2011 9:05 pm
Forum: Questions
Topic: Clash Detection Solution
Replies: 1
Views: 4952

Re: Clash Detection Solution

Hello, CloudCompare (in fact CCLib) is actually used for clash detection in at least one project to my knowledge. It's an ongoing project at EDF R&D. The aim is to detect clashes between static structures (represented by triangular meshes or point clouds) and a moving object (generally represent...
by daniel
Fri Feb 25, 2011 7:34 am
Forum: CloudCompare
Topic: Point picking
Replies: 1
Views: 5114

Re: Point picking

Hello, indeed, there was a bug (a missing include in fact in ccGLWindow.h) in the 21st Feb. version. It has been corrected in the trunk version yesterday. I must admit that for debugging I use MS Visual Studio! This is why there's a visual project in qCC/msvc/VC9 (it's for visual 2008 only). You sho...
by daniel
Mon Feb 21, 2011 8:25 pm
Forum: Todo
Topic: [DONE] Bubble view, or View Based Station
Replies: 8
Views: 33625

Re: Bubble view, or View Based Station

Ok, it works now in the last online version (23 Feb. 2011) !
by daniel
Fri Feb 18, 2011 8:32 am
Forum: Todo
Topic: [DONE] Camera placement
Replies: 9
Views: 37592

Re: Camera placement

Very good! You should first look how the "point picking tool" works (ccPointPropertiesDlg or ccPointListPickingDlg). I think a simple way to do it could be: Add a "ToolButton" to the camera dialog next to the camera center coordinates fields (with the "point picking" ic...
by daniel
Thu Feb 17, 2011 10:20 pm
Forum: Plugins
Topic: Plugins
Replies: 17
Views: 26101

Plugins

There are two types of plugins supported by CloudCOmpare right now: standard plugin (generally this is just a bridge to an existing library/algorithm developed by third-parties) OpenGL filter (this corresponds to advanced shaders that require some processing and privileged access to the rendering co...
by daniel
Thu Feb 17, 2011 9:52 pm
Forum: Todo
Topic: [DONE] Bubble view, or View Based Station
Replies: 8
Views: 33625

Re: Bubble view, or View Based Station

Ah ! Indeed, interactive segmentation is limited to 'ortho' view right now in CloudCompare.

I don't remember why actually, I'll take a look asap!
by daniel
Thu Feb 17, 2011 9:36 pm
Forum: Coffee place
Topic: CloudCompare standalone viewer
Replies: 3
Views: 27435

CloudCompare standalone viewer

Just a quick post to present a new tool in the CloudCompare family: a standalone viewer for simple and easy visualization of 3D entities. The main aim is to provide CloudCompare users with a tool that can be easily shipped with the data they have processed in order to share the results with other pe...
by daniel
Wed Feb 02, 2011 11:06 pm
Forum: CCLib
Topic: CCLib goes parallel
Replies: 2
Views: 23917

CCLib goes parallel

CCLib now depends on Qt (via the QtCore lib). We have done this in order to integrate the 'QtConcurrent' framework for parallel octree-based computation. The ' executeFunctionForAllCellsAtLevel ' and ' executeFunctionForAllCellsAtStartingLevel ' methods of the DgmOctree structure have now their equi...
by daniel
Thu Jan 27, 2011 8:59 am
Forum: Todo
Topic: [DONE] Bubble view, or View Based Station
Replies: 8
Views: 33625

Re: Bubble view, or View Based Station

Hello JF, the new version of CC (27 Jan. 2011) now includes this 'bubble view' feature (see attached image): - open your cloud - enable the 'viewer based perspective' mode (F4) - open the camera parameters dialog - the 'pivot' point in this particular mode is now the camera position - you generally ...
by daniel
Tue Jan 25, 2011 8:36 am
Forum: Issues, bugs, etc.
Topic: compile error - "Ui" has not been declared [RESOLVED]
Replies: 11
Views: 20886

Re: compile error - "Ui" has not been declared

Hello, in fact, Code::Blocks works more like MS Visual C++, but without any 'Qt addin' available (AFAIK). So, we don't use qmake (and more generally we don't use any make file). The job is done by the 'qt-prebuild' tool which takes care of creating/updating 'moc' and 'ui' files. By the way, neither ...