Dialog to input a 4x4 matrix.
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#include <ccApplyTransformationDlg.h>
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| ccApplyTransformationDlg (QWidget *parent=nullptr) |
| | Default constructor.
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ccGLMatrixd | getTransformation () const |
| | Returns input matrix.
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void | checkMatrixValidityAndAccept () |
| | Checks matrix validity and 'accept' dialog if ok.
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void | onMatrixTextChange () |
| | Automatically removes anything between square brackets, and update the other forms.
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void | onRotAngleValueChanged (double) |
| | Updates dialog when a component of the rotation axis/angle form changes.
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void | onEulerValueChanged (double) |
| | Updates dialog when a component of the euleur form changes.
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void | loadFromASCIIFile () |
| | Loads matrix from ASCII file.
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void | loadFromClipboard () |
| | Loads matrix from clipboard ("paste")
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void | initFromDipAndDipDir () |
| | Inits matrix from dip / dip direction values.
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void | buttonClicked (QAbstractButton *) |
| | Signal called when a button is clicked.
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void | updateAll (const ccGLMatrix &mat, bool textForm=true, bool axisAngleForm=true, bool eulerForm=true) |
| | Updates all forms with a given matrix.
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Dialog to input a 4x4 matrix.
The documentation for this class was generated from the following files:
- ccApplyTransformationDlg.h
- ccApplyTransformationDlg.cpp